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Go Soak Your Head


Date:  April 12, 2003
Place:  Telgar Weyr's Hot Springs
Game:  PernMUSH
Copyright Info:  The World of Pern is copyright(c) to Anne McCaffrey 
l967. The Dragonriders of Pern(r) is a registered copyright.

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Kassi's Note:  In this scene, I was operating on low sleep; I hadn't
slept at all the previous night, and I suspect that's the reason I 
was an idiot and forgot to log.  Fortunately, I'sai was more alert and
thus able to provide me with a copy. :)  He gave me permission to 
doctor it so that it would look as if it was taken from Kassi's
perspective; hopefully you won't be able to tell the difference from
a normal Kassi-log, but if anything looks odd, that's probably why.
Anyway, the scenario:  Kassi, Is, and Bronwynn soak together in the 
Springs, sharing general gossip and a Turnday gift.  There's also a
moment of old-style Lyss-Taralyth discussion, hinting at more news 
yet to come.

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The Log:

You wing over the spiky cliffs towards the wafts of steam.

<*> Bronwynn slides to the ground, giving Fehuth a loving pat.

<*> Just past mid-meal, I'sai's lazing off the good smoked wherry in one 
of the larger baths, leaning against the rim and letting his toes paddle 
out toward Taralyth, too, is soaking; his eyes are all but closed, his 
hair darkened by the water.

"...And I don't know why you grumble anyway. We *went* t'Boll. All 
right, only for an hour, but we did. And *you* don't mind the Healers, 
and 'tis warmer than here, and I don't buy for one moment that a 
trundlebug crawled up your nose." Well, there's a line to enter on, 
sure enough. It's Kassima doing the chiding, Lysseth doing the flying, 
the green wheeling in to a well-placed landing without missing a beat 
through all her rider's words; a low rumble is issued to Taralyth, 
quiet enough to respect his somnolence. No other *audible* sound does 
she make, but to judge from Kassi's abrupt snort, she's still carrying 
on the bickering where she can't be heard.

You slide off of Lysseth's neck to land beside her easily. She rumbles, 
cocking her head down at you, and you rub her eyeridges gratefully.

Bronwynn slips from Fehuth onto the edge of the pool, moving towards a 
bench to pull of her boots. The dark brown brown rumbles a greeting 
while Brynn flashes a bright smile before plopping down on the bench 
and tugging roughly at her heavy black boots.

Taralyth unlids for the most part, till a single fine membrane covers 
his brilliant eyes; he doesn't even warble, though he does lift his 
muzzle enough to try and better scent through the heavy, earth-heady 
air, and let his rider's unmoving, "'Lo," serve as greeting.

Kassima slides down from her dragon's neck readily enough--she's going 
strapless, O scandal! No helmet either. Her Weyrlingmasters would 
probably not approve. The green's shoulder gets a half-fond, 
half-exasperated smack, and then she's free to take stock of just who 
all's here; Bronwynn's smile is met with a flashed grin of her own, and 
Lysseth greets Fehuth with a slightly more formal, less familiar rumble 
than that given before. "I'm starting t'think I picked a dubious time 
for swimming," she observes, slanting a glance towards the lackluster 
bronze pair. "Though Lyss can still soak, methinks, since she's lazy 
enough nay t'be disturbing. Nor disturbing Fehuth if'n he's also of a 
mind t'nap--" Even as the rider speaks, the dragon in question is 
sliding almost soundlessly, almost splashlessly, into the depths of the 
pool, parting the steam briefly with the slightest of draconic sighs.

I'sai lets his, "...What, gonna splash us, going to drown us?" rise as 
the steam does, lazy and welcoming with its touch of 
tenor-made-baritone humor. His toes paddle a little more, just for 
show; and Taralyth this time -ducks- his muzzle down toward Lysseth, to 
see how much a warble might carry, or be warped, underwater.

Bronwynn drops her clothes in a pile, her skin pale against long dark 
hair. In an easy motion she's lowered herself into the pool with a 
sigh, "Just what I needed," she muses quietly to no one in particular. 
Fehuth, too, has slipped into the pool, hide gleaming nearly black 
beneath the water. After submerging breifly, slicking her hair back and 
wiping the water from her eyes, Brynn settles against the side of the 
pool, for the most part silent.

"You should be knowing better than t'tempt us," Kassima drawls back, 
aiming for droll but--perhaps intentionally--falling slightly short of 
the mark, reaching instead a deep amusement. "Or tempt *me*; Lysseth 
might nay, but I? Only too willing. Or at least t'see if'n I couldn't 
scald those toes clear off with well-aimed water." Lysseth pays her 
lunatic rider absolutely no heed at all. She doesn't know the woman. 
Taralyth however she's more willing to acknowledge; there are a few 
silvery bubbles in response to the warble, and enough vaguely musical 
sound to suggest she's at least attempting to return the favor. "Tell 
me about it," her rider agrees amiably with Bronwynn, with a sigh of 
her own, before ducking behind her favorite oh-so-convenient rock to 
exchange clothing for towel.

I'sai curls those toes, draws up his knees, "Were the healers that 
wretched to you, even if not to Lyss?" he summons enough energy to 
call. "Tell me they didn't go after you, too, Brynn. Because they do 
have their ways..." and he stifles another just-after-midmeal yawn.

Dragon> Lysseth senses that Taralyth glitters, bubble for bubble, << He 
has news for your rider - she will be... amused, he thinks, and perhaps 
there will be marks involved - but it must wait, >> and there's a taste 
there of Fehuth and his rider, of drudges and other weyrfolk that might 
pass by, before he begins again to sink into the dark.

[Editor's Note:  Is asked me to be sure to point out that this
pro was not meant to imply that Fehuth and Bronwynn weren't a 
welcome part of the RP at all; it's only that the news Taralyth
mentioned was something better given privately. :) ]

Lysseth> Taralyth senses that Lysseth spins delicate rainbows across the 
surfaces of those bubbles, as if too much soapsand had recently been 
released into these Springs: bubble, bubble, toil and trouble? << Here 
is hoping the marks involved will end up in her belt pouch, or at least 
not be drawn from it, >> she comments in good humor, << since otherwise 
she might be less amused. She will wait, but wishes yours to know he is 
an evil, torturous fiend bent on making her mind broil with curiosity 
until the residual heat melts her eyes. >> Pause. Just in case there 
was doubt: << The phrasing there was hers. >>

Dragon> Lysseth senses that Taralyth sends her soundless draconic 
laughter - and an echo of his rider's - << We believe you, Lysseth; and 
he says he trusts your rider to know the odds, >> and then there's an 
added mirrored-rainbow warmth that's purely dragon to dragon before, at 
last, he's gone.

Bronwynn smiles, "No, I haven't seen a healer in turns..." she replies 
casually, using the edge of the pool to stretch her arms and shoulders, 
long limbs dripping. "Didn't get enough sleep, I'sai?" she asks, noting 
the yawn.

Kassima waits until she's emerged from behind that rock to reply, 
padding to the dragon pool almost silent on bare feet; in fact, she 
waits until she's slid waist-deep into those waters and given her towel 
an automatic upwards adjustment-tug as the water weights it before 
saying a word. "The Healers were just fine t'me. Mostly because I 
didn't *see* any; I hid out in the Herb Garden and visited 
m'mints--wouldn't want t'be getting anywhere near *Healers* right now. 
They might get Ideas that would involve being poked and prodded and 
examined. They're never t'be trusted." The very end of a slender green 
muzzle finally pokes up from the depths of the pool, just enough to 
free her nostrils enough for an audible snort. "Oh, shut up," the 
greenrider murmurs to her. "The more fortunate you, Bronwynn, trust me. 
I'd want t'know your secret, if'n m'relations with Healers hadn't been 
*mostly* positive lately."

"Enough sleep?" I'sai's laugh is made the more hollow for its echoing 
over the water, "One of the weyrlings - you've seen them in the flaming 
drills - had a nightmare about Fall, and it's Taralyth who had to 
soothe him, and... yeah. Which healer would you recommend to her, 
Kassi, and how -are- your mints?"

Bronwynn tosses a heavy strand of hair over her shoulder, a faint wet 
smacking sound as it hits her back. "Well, it probably has something to 
do with not having any children," she offers to the greenrider. "No 
need to have them checking out any growing bellies." She turns around, 
stretching in the other direction, facing I'sai, "The weyrlings are 
coming along alright though?" And then his question to Kassi catches 
her attention, "You have mints?" she asks, brows pressed together in 
confusion.

After sinking to her neck in the water, Kassi, her eyes half-closed, 
suggests, "Sauscony if'n any, if'n you can catch her when she has the 
time. She has taste and tact t'go along with her skill... failing her, 
Craftmaster Ayanne--but she'd be tricker to arrange, I should wager. 
Oh, the mints are lovely." She brightens more than conversation about 
plants would seem to merit. "I took most of 'em t'Greystones, y'know, 
t'grow there so they wouldn't be killed, but there's one left in the 
Healer greenhouse; methinks 'tis flourishing even better, and Saus says 
the Apprentices tend it dutifully. I helped plant mint at the Hall last 
Turn," she admits to Bronwynn, now sounding faintly sheepish. "Ayanne 
was good enough t'mark mine out separately. I visit 'em when I can, 
play music to 'em, that sort of thing. And 'tis a fair enough estimate 
about the children. Which Weyrling was it?" she wants to know, glancing 
back I'sai-wards.

"They're coming along," I'sai agrees, after listening contentedly to 
the familiar mints-tale. "Less accidents than last time - here's 
hoping!" and he actually goes so far as to lift a hand to knock on air 
in lieu of water. "And Sauce's grand, not that I'd give away my secret 
source for sweet-sticks or anything. The weyrling, now, he..." and he 
rambles on for a while about the young brownrider out of Telgar Hold, 
one of the oldest to Impress so he wouldn't have -expected- this.

Bronwynn smiles through Kassi's explanation of her mint, brows lifting 
ever so slightly at the mention of the greenrider playing music for 
plants. Her mouth turns down to a thoughtful frown as I'sai recount his 
evening. "Normally I'd think it would be the younger ones. But I 
suppose we all have nigthmares, no matter how old ya get."

Kassima listens thoughtfully to the rambled recounting. At length, she 
says, "I don't know if'n age has aught t'do with it; I'm certes older 
than he--alas!--and I'm nay free of nightmares. Does he have a 
particularly vivid imagination, or has he ever lost someone in Fall?" 
Bronwynn's lifted brow gets her a wry grin. "Well, it *works*. And I 
have t'keep in practice somehow, and the mint would probably sooner 
listen t'me than any people. Have you the nightmares, too?"

"The imagination, I dare say," I'sai says, sinking a little deeper so 
the water laps at his chin. "And aye, normally the young ones, but 
still we do. I know I do. Not that I'm going to share - except to ask, 
Kisai, how's her music coming along? She keeps smiling at me with that 
sweet, untrustworthy smile and changing the subject, so either she's 
not practicing at all, or there's something -really- special in mind."

Bronwynn sighs softly, "Who doesn't have nightmares. 'Fall is 
nightmarish no matter how many times you fly."

"I can't say I think any less of the lad for having nightmares," Kassi 
mentions after a moment for consideration. "Since 'tis common enough, 
as you say; what should be interesting is seeing if'n they affect his 
*performance* at all... keep me posted on that, would you, Is? I really 
don't have a pressing need for more browns from this lot, but that 
hasn't always stopped me. Ah, Kisai." There's abruptly a too-sweet 
smile that might, just might, hint at where Kisai's variant came from. 
"Her music *has* suffered a little in attentions since Kris has been 
teaching her chess, but as it happens... she might have something 
special in mind, aye. Nay that 'twould *tell*. 'Twould spoil her 
surprise. But it does remind me that I had a surprise of m'own I wanted 
t'give you, today if'n I could swing it, and here you are; so--" She 
manages to hoist herself back out of the spring with minimal 
difficulty, scooting back enough to reach her abandoned satchel; as she 
rummages, she agrees, "Aye. Some worse than others--'twill never forget 
seeing that pair hit by lightning--but there's always an element of 
nightmare."

"I'll keep you posted, aye - and by _lightning_?" I'sai darts a look 
from wingleader to brownrider, then back. "Who - _shells_," but that 
doesn't quite distract him completely from surprises. "No telling. 
Fine. I'll just wait for it, but if she could please not wake me up 
with it _this_ time?" he asks rather plaintively, keeping an eye on 
that scooting and all.

Bronwynn raises a brow at this surprise, but since it's not for her, 
she stay quiet, slipping back down into the water until it reaches her 
chin, dark hair spreading behind her like shadow.

Kassima nods confirmation, expression briefly shadowed. "A brown 
pair--" And she gives names, a few basic details, before adding, "'Twas 
one of those freak things, naught anyone could hope t'prevent. The rain 
wasn't thick enough or steady enough t'drown it, so we *had* t'be out 
there, and... well. I'll suggest she nay, I'sai, but you should know as 
well as I she has rather a mind of her own! She likes t'perform loud 
'compositions' for her long-suffering father," she adds to Bronwynn by 
way of explanation. "Which is only fitting, since he gave her those 
so-loud instruments in the first place. Ah! Here!" That exclamation is 
prelude to her drawing out a rectangular-shaped something, wrapped in 
her standard gaudily-painted cloth: white, bronze, and black, tied with 
green ribbon. "Should I set it here to the side, think you? Since I 
don't know if'n opening it in the water would be a notion; it might 
better wait for later. Either way, happy Turnday, bronzerider."

I'sai acknowledges the incident with a solemn silence, silence but for 
the slight splash of returning toes, pointed now. And he does confess 
to Bronwynn, "I did give her those instruments, it's true. Drum, 
whistle, pipes, that sort of thing... she does like them, after all," 
and he's not the custodial parent. "And thank you, Kassi, and - how 
about now, actually? Unless I should take it with me? There're a couple 
people I should talk to still, in the caverns, though Taralyth at least 
can soak a little more." He pulls himself up and, once he's gotten the 
one towel adjusted more or less decorously, starts drying off with the 
other.

Bronwynn smiles brightly, "Oh I'sai, Happy Turnday. You didn't tell 
me," she adds with playfull scolding.

"Now would work," Kassi consents, dipping her chin in a nod that 
threatens to land that chin in the water. "Or later if'n you'd prefer; 
your gift, your choice, but if'n *'tis* later I'm wanting t'know what 
you think, y'hear? Lucky Taralyth--I'd say something about there being 
nay rest for the wicked, only that should arguably apply t'him as well 
as t'you." She grins at Bronwynn's scold, agreeing, "He *should* be 
telling! How does he expect us t'be properly mocking his decrepitude, 
or at least getting presents, if'n he doesn't *tell*? He didn't tell me 
either, as memory serves. I had t'go hunt the information down on 
m'own. Wicked man."

"I forgot," I'sai admits, but with a growing smile, the second towel by 
now playing turban. "I really did, this Turn, and... and yeah. If 
water'll hurt it, I'll open it later, and you can remind me next Turn, 
how's that, Brynn?" Once he's pulled himself out and disappeared to 
change, he returns to reclaim the package - with raised brows for its 
surprising heft - "Thanks, Kassima, and I -will- let you know, and good 
seeing you both!" just before he heads on out.

[Editor's Note:  For the curious, the desc of I'sai's gift--
opened some time after he left--is included below.]


---

         At first glance this might seem an odd kind of box: 
approximately a foot long, and three quarters of that wide, it's 
surprisingly heavy for being so shallow--its closed height is no more 
than two inches, and probably a smidge less. Some of this heft may be 
the fault of the square inlays set into the gleaming red cherrywood; 
tap or touch would readily reveal these to be stone of some kind, and 
close inspection might inform one that the black squares are onyx while 
the white squares with which they alternate are fine, polished marble. 
Yet that could not account for all of the weight. Opening it will 
reveal the culprit, and the true nature of the box at which those 
squares might have hinted: a complete set of chess pieces lies nestled 
in the deep green velvet that lines the interior, each one possessing a 
niche shaped especially for it... and little wonder, given what they're 
made from. Half of the pieces are shaped in bronze, possessing a 
burnished sheen that shades towards dark. Half are carved from jade the 
cool color of pine. Both varieties have been worked by a fine hand with 
care for detail, and each piece is sized so as to fit comfortably in 
the hand without being so small as to be easily lost. Which color will 
represent the White and which the Black is left entirely up to you.

---